////Animation Director/// Animator /// Illustrator/// Optimist////_______"Don't be discouraged, be INSPIRED"

Jazz... [my therapy]

Seed Shack by Gene Ammons on Grooveshark
Showing posts with label sketches. Show all posts
Showing posts with label sketches. Show all posts

Monday, 8 October 2012

Star Trek (TOS) Character re-designs

Hey folks!! So I've just arrived back from an incredible adventure trip to Peru. I had an amazing time there, saw some incredible sights, met some amazing people & made some new friends. It's been a real dream of mine for many years to visit, so I'm very thankful I had the opportunity to go. If you ever have the chance, I encourage & recommend a visit; you won't regret it! Official post to come + pics & travel movie.

Ok back to business... Those who know me well will know I'm unashamedly a lover & fan of the Star Trek (the original series) franchise... Those of you who may not know me as well may remember this post I made back in 2010  declaring my love for the original Gene Roddenberry show & how I'd always wanted to create my own illustrated versions of the characters (for a future animated* project)... Well here are a bunch of the main cast members I actually designed last year, but only just decided I'd post up.

Kirk, Spock & McCoy...






































Initially, I wasn't planning to share anything on this project yet till I'd developed the concept & vision I had a little more, but I figured it might be interesting to see what the response would be at this stage... I really grew towards liking the idea of designing the characters with no pupils or irises, only the white of the eye... The thought first came as I was roughing out 'Spock', & since he is after all half alien, I figured it'd give him an instant visual difference to the other characters... But then once I had the other guys in, I wondered how they'd all look with the same treatment... I really liked it! I liked the idea of them all looking slightly abnormal, which I think adds to the beyond-earth science fiction vibe + gives it a little dark/ mature-ish format, which is where I'd take a re-boot of the original animated series if I were ever to direct it. More in development...

Uhura & Chekov...

Scotty & Sulu...




















-M-

Saturday, 2 June 2012

Movie Night Doodles...

Hi folks! Here are some sketches done over the past week. I've just started a new A5 sketchbook & dedicated to sketching whilst watching classic movies... Most of these were done whilst watching the 1955 classic, "Daddy Long Legs" staring Fred Astaire & the lovely Lesley Caron. A very charming, fun & entertaining film if you haven't seen it. Here's the trailer: http://bit.ly/KX4EFH

 

 





 

 

-M-

Friday, 30 March 2012

To Traditional... and Beyond!

Hi guys! My my, it's been quite some time, huh? Can you believe we're entering the 4th month of the year already!!? Hope you've all been well?

So the past month or so (since my last post), as usual, I've been busy freelancing & working on some pretty cool projects; one of which was directing/ animating a commercial for a particular clothing retailer based over in the US, which I'll post a link to once it's all signed off...

Commercial work aside though, I have been working away on a few new personal projects; as well as some unfinished ones from last year. The latest being having a sudden urge to get back to doing some traditional artwork, & in the process, peel my eyes away from staring at a computer monitor... Mainly also to improve my skills in the areas of colour theory & better understanding how to control it. As with any form of digital media, there are many advantageous features & opportunities that are at our disposal, which we do not have as luxuries in the traditional world. On saying that, these "advantages" do at times also become handicaps in our creative lives, leaving us so dependent upon them, we can't even imagine how we ever lived without them... Obviously, when you think about it, this inevitably hinders our growth as artists or more generally, problem solvers/ thinkers...

More & more I've been seeing some AMAZING digital artists going down this route too (I guess maybe for the same reasons) & producing some brilliant traditional art! Which reminds me, I have to give a shout-out to these two talented young ladies, Eli & Oli [twin sisters in fact] who are two of such artists. 17yrs old & they're already more prolific than a lot of professional artists I know (myself included). Check out their stuff & show some support if you have a few mins.

... So yeah, with all the above in mind, over the past week or two, I've been raiding Art stores like a crazed hoarder! Picked me up some acrylics, a good quality set of paintbrushes, an easel, palette knife & a few other essentials. Below are just a few rough poses I did for this first traditional painted piece [in over a decade!]. I'm not planning to spend too much time on these, nor put too much pressure on myself; at this start-up stage I just want to have fun with it.

Fig: 01) Wanted to go for some sort of Noir-type 
"crime scene" feel; perhaps a character backed up into a 
corner making his last stand & going down fighting!

Fig: 02) Decided to throw a female in there to 
dramatise the scene up a little more... Yep, I'm a 
sucker for the archetypal damsel in distress situation... 
what red-blooded man isn't!!?
Fig: 03) At this point [in fig 02] I could now visualise 
the scene/ setup I wanted, & so decided to hop onto 
my comp [above] to tighten up the pose, body 
language of both characters & small details such as 
facial expressions, clothing & creases etc... I figured 
it'd be faster to do this on the comp than sketching 
it out on paper, feeling my way through till I go it 
right & wasting a few pages in my sketch book [as 
I said, I don't plan on spending too long on these pieces]. 


So now, TENSIONS are high, SUSPENSE is excruciating 
& ANXIETY is the name of the game... I name this 
piece in advance with the fitting title of, 
"Dead End Alley!!!".

Fig: 04) Light under-drawing transferred, & ready to 
begin!




















































































... I'll keep you guys posted as I go. Have a fun weekend all!

-M-

Saturday, 4 February 2012

Sketch-ercise #66 #67

Hi guys! Sorry for these sporadic posts these past few weeks; work's kinda heating up now, so organisational skills are ferociously being tested! I'll try to get back to the "dailies" as much as I can...

On another note, I now have a LiveStream Channel! I've done one or two streams just to "test the waters" etc, but I'll now officially be Streaming during some of my sessions, so please do come join me for a doodle; you'll get to meet some of the other guys who sketch with me, interact via the instant messenger chatroom + listen in on some of the crazy topics that get brought up... this week I learnt more about rats than I ever wanted to know... (((shudders)))... Tune in at http://www.livestream.com/maximajination...

Here's this week's Sketchercise sessions I had time to do...
"Fear"

"Love"

































































Oh, btw IT'S SNOWING here in ol' London Town (pretty much same timing as last year)...  I'm off out to declare war on local youths! (wish me luck)

-M-

Monday, 30 January 2012

Sketch-ercise #62 #63 #64 #65

Last week's Sketch-ercise sessions... Theme: "Performance, Acting, Emotion & Believability". As with anything, I kinda started off not so great, but felt myself loosening up towards the last few session of the week. For those new to my sketch-blog [or this theme I'm working on], a little while ago, I started feeling as though I really needed to work more on "expressions"... expressions, as in, facial expression, body language/ the general level of performance I gave characters whilst illustrating; [you can check out the full description of the theme here]... So for the past couple weeks, I've been doing a series of character in-situs, head shots & eyes/ mouth expression studies...

It's actually been a lot tougher than I thought... but in a good way... I've had to admit to/ come face to face with weaknesses I've had, & avoided for far too long... Found myself having to go back to basics to really try to grasp an understanding of this theme. As well as just trying to build my knowledge of human "expression" & "emotion", I've also been trying to apply it stylistically to the way [at this moment], I draw...




Well, that's all the time I have to make this post
but I'll continue my explanation/ findings on the next.
Have a great week folks!






























































































-M-

Tuesday, 10 January 2012

Sketch-ercise #55

So here's the first warm-up Sketch-ercise session of 2012... Still working in the theme of, "Performance, Acting, Emotion & Believability"; this week I decided we'd go back to basics & simply work on head-shots, as opposed to full-body... Bit of a rough start, but hopefully things'll pick up over the week.






































-M-

Friday, 23 December 2011

Sketch-ercise #54

Hi guys. So here was the final Sketch-ercise session of 2011... As it was Christmas week, I decided the theme should be a "fun doodle" for each member of the group to do for one another. Here are two I did of Nathan & Chuchuan... Chuchuan only just joined up that week I think; he's a 21yr old graphic designer from Venezuela, who's hoping to transition from graphics into concept design for the animation industry. Hop over to his blog, say "hi" & show some support if you get a few minutes. Great to have have you on board Chuchuan!
Nathan
Chuchuan

-M-

Monday, 28 November 2011

Sketch-ercise #50

Hi guys! Here's Monday 28th Nov's Sketch-ercise... "What delightful theme could this possibly be" I hear you ask? Well, for a little while now, I've been feeling like I need to work more on the "Performance, Acting, Emotion & Believability" of my characters/ general design... I've never felt I've fully understood the laws & intricacies of these key subjects, so over the next few weeks, I'll be looking into them further as the basis for my themes...

I really believe, like actors, characters [creature or human] should convey a strong/ clear sense of emotion & expression relating to whatever situation they're in or personality you've given them. I think it's safe to say, anyone can draw a circle, add a few lines to create an angry, sad or "smiley face" & have pretty much everyone in the world recognise it as one of those generically basic emotions; but to capture the little things... subtleties... or those, what I call "sub expressions" like cautious, weary, ashamedsnide, anxious etc, again, like acting, they need time & lots practice to make them truly convincing... and so the study begins!






































I've always been a huge John K fan, & I remember listening to this interview one day where he was explaining how there are many more expressions that can & should be explored using those basic happy, sad, angry, tired etc emotions... Over at 'Spumco' [early 90's], when "Ren & Stimpy" was in full swing, he'd always encourage his team of animators to really push the variety of expressions... Although in this case, the "Ren & Stimpy" style of expression & acting focused on hyper exaggeration, but the true principles of "Performance, Acting, Emotion & Believability" was very much applied... Here's one of my favourite "psycho Ren" scenes, where Ren looses it with his Austrian cousin "Sven" & as usual, Stimpy too; the performance given to Ren in this is brilliant!

Something also worth checking out when you have the time is this "Label" compiled list of blog post by John of all things under "Acting"... This is a GOLDMINE for any animator or illustrator out there; some seriously informative stuff worth noting/ practicing.

Lastly, here are two of my all time favourite actors, Charlton Heston & Kirk Douglas... BELIEVE ME, I could spend another hour on here, writing on what I love about both! But alas, it's already like 4am here in London, so I'd better retire now.
Well I hope I haven't bored you too much with my thoughts, ramblings & run-on sentences folks.

Later!

-M-

Thursday, 24 November 2011

Sketch-ercise #49

Here's Thursday 24th Nov's Sketch-ercise... I did & still do like the design of this guy but, can you guess the head/ face was the last thing I had time to throw in? Cop-out...? ummm, probably.






































-M-

Wednesday, 23 November 2011

Sketch-ercise #48

Hey folks! Still snacking away on Christmas left-overs...? Yeah, me too!

Here's Wednesday 23rd Nov's Sketch-ercise... Meet Gas-Bot6 AKA "Mustard Mouth". A WWI chemical warfare unit- who's air-tight helmet wasn't quite thought through enough during design stage... Doh!






































-M-

Tuesday, 22 November 2011

Speed paint #47

Here's Tuesday 22nd September's Sketch-ercise... Meet the Pin-stabber bot 2000... He likes to stab things.






































"ch ch chaaa... ch ch cha cha chaahhh..." [inside joke- Nathan]

-M-

Monday, 21 November 2011

Speed paint #46

Hi guys! Hope you're all well & getting into full swing of the Festive season? Sorry it's been a little while since I posted on here; been pretty tied up with various Christmas/ work related to-do's + a whole lot of planning for 2012...  Over the next few hours, I'll be uploading all of my unpublished Sketch-ercises for you to see; most are just random little characters, but I figure I should share them anyways.

Here's Monday 21st fo November's Sketch-ercise. This week's theme being, "Robots".






































-M-

Thursday, 17 November 2011

Speed paint #44

Hi guys, here's Last week Thursday's Sketch-ercise... Meet Frank- the greasy auto mechanic.






































-M-

Monday, 14 November 2011

Speed paint #41

Monday's Sketch-ercise... Hi folks, so things are getting pretty busy at the studio I'm currently working at, so my posts may become a little more sporadic... Meet 'Joe'... He enjoys nice walks through the park, urinating on park benches/ many other indecent things to do in public. He also has an [as yet] unexplained obsession for Canned Tuna... * shrugs shoulders*

Check out last week's pieces...






































Oh PS: This weeks theme? ROMANTIC COMEDY... yep!

-M-

Thursday, 10 November 2011

Speed paint #39

Here's Thursday's Sketch-ercise...
Guess who just got back from a long, hard day at the peanut factory?
Introducing Mr Reece O'Neal... [father]






































CHARACTER PROFILE:
Reece is the epitome of the stereotypical 50's dad. I'd group him in the white-collar worker category as he works as one of the higher execs at a large peanut production factory. Reece loves his wife and kids & works hard to provide for them. Due to his poor childhood & disciplined upbringing, he's a man who appreciates the little things in life & believes in good moral/ family values... He's by no means the toughest guy on the block, but he's a real family man. Never goes a day without somehow slipping into a conversation, "Yes sir, I think America is the greatest country in the world" [homage quote].

Of all members of the O'Neal family, Reece is the most obliviously deluded of Viktor's ambiguous personality & grim intentions, & therefore the most important but toughest person Jimmy has to convince. And it's this delusional nature that's what keeps the story going each episode.

REFERENCE IMAGES:



















***All work featured here, illustrated or written [unless otherwise stated] is under the copyright & ownership of 
Maxwell. A. Oginni. All rights resereved 2011***


-M-

Tuesday, 25 October 2011

Speed paint #27 [proxy]

Five minutes into my evening Sketch-ercise, I receive a warning from my comp stating I "now have 10% power remaining"...!!? *looks in bag for charger*... I've only gone & left it at the studio... NUTS!

Here's a bunch of doodles as deposit for now...




Why doodling in bed is a bad idea...
Terrible page... although I like the
bottom-left woman.




-M-